At our small but very popular PAX SwingStar booth we spent three straight days demoing the game on five devices simultaneously, and handing out pins, tattoos and businesscards to over 600 visitors. Day 1 crowds got so large and enthusiastic that the PAX enforcers had to add neon guidelines to the floor, and we struggled to keep wait times short despite capping game play at 8 minutes.
PAX was even more epic than anticipated, and the enormous convention center was filled with exciting cosplay, games, technology and, most of all, amazing people. We were extremely fortunate that we got to be a part of this wonderful, well run event, and hope to see you there next year!